CRC Press
How And Why We Make Games: The Creative Confusion Artur Ganszyniec Crc Press Αγγλικά Βιβλία Computing Technology
€46.36
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Περιγραφή
This Book Delves Into The Intricate Realms Of Games And Their Creation Examining Them Through Cultural Systemic Most Notably Human Lenses It Explores Diverse Themes Such As Authorship Creative Responsibility Tension Between A Product Form Expression Myth Universal Audience Analyzes Why We Should Put Politics In Our How Hyperrealism May Be Trap Also Proposes New Framework For Thinking About Game Narrative Different Paradigm Production Altogether Topics Tackled Are Approached From Multidisciplinary Perspective So Prepared To Read Both Peter Paul Rubens John Carmack There Graphs System Rhetorics Discussions Market Reality—Stakeholders Return On Investments Gaming Bubble Bursting Is Written Readers Passionate Craft Making Including Journalists Industry Professionals Offers More Humanistic Presented By Experienced Writers Who Know Intricacies Development Σελίδες: 136 Διαστάσεις: 15 6X15 6Cm